Sony Considers Cross-Play Functionality for ‘Fortnite’ Amid Player Backlash
The initial decision upset many Fortnite fans as accounts that were once linked to a PlayStation 4 with the Nintendo Switch were blocked. After learning of the feedback, Sony CEO Shawn Layden has clarified that solutions are being considered. The company is seeking an agreement that will be accepted by the gaming community, while also helping its business.
Sony has previously blocked cross-play between PS4 and Xbox One for Minecraft and Rocket League, while other industry strongholds such as Microsoft and Nintendo continued to endorse the ability. Microsoft and Nintendo recently teamed up to promote cross-play on Minecraft, which has begun to pressure Sony as fans begin to expect the function.
Fortnite’s Nintendo Switch player-base is justifiably upset by Sony’s stance given that it blocks the synchronization of progress and items, meaning players may not play Fortnite at home on their PlayStation 4 with intention of continuing play on the same account on the go with a Nintendo Switch.
Given player proclivity to purchase in-game accessories, skins, and emotes for their avatars, the importance of maintaining their earned progress can be emulated when displaying how much an account may be worth.
Fortnite developer Epic Games releases character skins almost daily, which causes some players to miss out on various cosmetic updates, meaning some items collected become worthy for their specialty. This has caused an upswing in players selling or auctioning their accounts, which have ranged from $3,000 to $6,000.
Additionally, recent reports indicate that Fortnite has managed to generate $100 million in revenue after only 90 days on iOS. Following the $2 million earned during its initial 24 hours on the Nintendo Switch, Fortnite’s popularity shows no signs of slowing.
While Sony has not stated the reason behind the block, the company remains aware of the backlash from fans, with little to do but wait in the meantime until a compromise can be reached.