Loom Network Adds Second SDK Project: ‘Neon District,’ a Blockchain-Based RPG
Loom Network, a blockchain ecosystem for games and social apps, has announced the addition of the second project built with the platform’s software development kit (SDK): Neon District, a hybrid card-based futuristic MMORPG. In the announcement, Loom Network shared a few major reasons why Neon District chose to build on the Loom blockchain:
- Cheap and Fast: Neon District uses Non-Fungible Tokens (NFTs) at its core, and Loom DAppchains support NFT transactions at lightning speeds without charging per transaction.
- Unparalleled Security: Loom’s Plasma Cash implementation secures these game assets on Ethereum’s mainnet. Plasma Cash also secures any game-asset trades as if it’s on the Ethereum mainnet, but with less fees per transaction.
- Proof of Play: DAppchains are full featured blockchains at their core that uses Delegated Proof of Stake (dPoS) so all wins/losses, quests, raids, are stored on the DAppchain without costing Ether (i.e: cash money)
2nd Loom SDK Project Announced: Neon District, a Blockchain-Based Cyberpunk RPG.
As cyberpunk nerds at Loom Network, we're all super excited to play Neon District when it goes live! Check it out:https://t.co/Iu66dR9rjb
— Loom Network (@loomnetwork) May 7, 2018
Neon District is described in the announcement as a “3rd person cyberpunk RPG where a party of characters, equipment and other assets (that live on the Blockchain) progress through various stages of exciting game-play.” Players take on the role of rebels, called Degens, that are fighting The Mainspring, an autocratic and mechanical government is attempting to wipe out all previous signs of culture and independent thought.
Notably, assets in Neon District, which leverage ERC-721 Non-Fungible Tokens (NFTs), become more valuable as players advance in the game. Essentially, as an asset gains experience points and special abilities over time, and as they become rarer, their real-world value increases since they can be traded in a p2p marketplace. This provides one of the first gaming ecosystems that provide truly unique and individualized in-game features, as all assets record their history on the Loom DAppchain.
Loom Network is actively working to become the leader in blockchain gaming, often stating that games built on the blockchain are poised to take over the world. The first game built using the Loom Network SDK is Pixie Shopping Street, a user-generated content platform partnered with Pixie Wardrobe, a game with over 3 million registered users in China and Korea.
While it is definitely still early, there are already major indications that these types of games, where game assets are bridged with real-world assets, are in fact the future of the industry.
More on Loom Network
Loom Network is a platform as a service built on top of the Ethereum blockchain, enabling developers to create and run large-scale decentralized applications (DApps). Loom Network leverages a system of sidechains that allows each DApp to run on its own blockchain, working to reduce the network load facing these applications to further promote speed and scalability. What’s more, developers can use Loom Network’s software development kit (SDK) to code DApps in common programming languages. Through its platform, Loom Network aims to build a scalable infrastructure for the creation of blockchain-based games and social applications. (more)